Author Topic: Supreme Commander - wooo demo out  (Read 2398 times)

Supreme Commander - wooo demo out
Reply #15 on: February 07, 2007, 19:43:14 PM
runs fine for me at 1280

i am amazed my machine survives again

Supreme Commander - wooo demo out
Reply #16 on: February 08, 2007, 10:58:58 AM
Doh forgot about it last night when I got in, I had a couple of hours to kill as well before the gig, right tonight Ill try it...

Supreme Commander - wooo demo out
Reply #17 on: February 08, 2007, 12:55:57 PM
Downloading now...

Supreme Commander - wooo demo out
Reply #18 on: February 08, 2007, 13:16:01 PM
i am annoyed as i was hoping i wouldnt be able to play it, am gonna waste so much time once this comes out.

Battles are a little too epic, you could spend days playing :D

Re:Supreme Commander - wooo demo out
Reply #19 on: February 08, 2007, 13:21:57 PM
Quote from: Russell
Quote from: Rivkid
Aftershock any good?


Yeah its quite good fun actually, not overly taxing (yet) but a good game to get your teeth into for a while.  Id definetly reccomend it to anyone who likes the original UFO/TFTD and it should be dirt cheap these days, just be sure to patch it I heard the unpatched version is buggy as hell.  New one coming out soon too, UFO Afterlight.


sounds good I might have to get hold of that, I had no idea they were still making UFO games

Supreme Commander - wooo demo out
Reply #20 on: February 08, 2007, 14:06:39 PM
Runs fine on my machine, 1280x1024.

AthlonXP 2500 @ 2.2Ghz, and 1.5Gb ram, and 9800pro 128mb.

  • Offline Nos

  • Posts: 159
  • Full Member
Re:Supreme Commander - wooo demo out
Reply #21 on: February 08, 2007, 14:46:00 PM
Does it support widescreen resolutions? Native for my monitor is 1680*1050.

  • Offline Quixoticish

  • Posts: 2,953
  • Hero Member
  • Slayer of ninjas, pirates and vikings.
Re:Supreme Commander - wooo demo out
Reply #22 on: February 08, 2007, 15:35:17 PM
Is no-one else really annoyed by the big, clunky UI?

Supreme Commander - wooo demo out
Reply #23 on: February 08, 2007, 15:55:13 PM
not really annoyed, it aint fantastic, but tbh, the gameplay makes up for it

    • Leons Lost
  • Offline Leon

  • Posts: 3,154
  • Hero Member
  • Bah Humbug!
Supreme Commander - wooo demo out
Reply #24 on: February 08, 2007, 16:18:16 PM
.::. www.leonslost.co.uk .::. Media Server Guide .::.

PC: i5 760 .::.  GA-P55-UD3 .::. 8GB Corsair 'Dominator' DDR3 .::. 1GB EVGA GTX 460 SC .::. Win7 Ultimate  .::. Dell 24" Ultra Sharp
Netbook: HP Mini 311c-1101sa .::. 3GB Ram .::. ION Hack .::. Win7 Ultimate
Server: HP MicroServer .::. 3GB Ram .::. 4x 2TB Storage .::. 512MB nVidia 210 .::. Win7 Ultimate, XBMC 11 (Aeon NOX), Sick Beard & Couch Potato
Phone: SE Xperia Mini Pro .::. MiniCMSandwich Lite (Android ICS Custom) .::. OC @ 1.6Ghz
Tablet: Asus Transformer TF101 w/ Dock .::. EOS JB Nightlies (Android JB Custom) .::. OC @ 1.6Ghz

  • Offline Pete

  • Posts: 5,155
  • Hero Member
Re:Supreme Commander - wooo demo out
Reply #25 on: February 08, 2007, 16:33:02 PM
aoe3 had the same thing with the ui in the demo but they fixed it for retail. Hopefully theyll do the same.
I know sh*ts bad right now with all that starving bullsh*t and the dust storms and we are running out of french fries and burrito coverings.

    • Leons Lost
  • Offline Leon

  • Posts: 3,154
  • Hero Member
  • Bah Humbug!
Supreme Commander - wooo demo out
Reply #26 on: February 08, 2007, 17:47:34 PM
I didnt even notice the UI being too big.

Also someone says they dont support widescreen? I noticed it would let me go up to 1920x1200 (wish i had the computer that would run the game at that) - Im currently running the demo fine at 1360x1024 and it looks fine on my 24" Dell
.::. www.leonslost.co.uk .::. Media Server Guide .::.

PC: i5 760 .::.  GA-P55-UD3 .::. 8GB Corsair 'Dominator' DDR3 .::. 1GB EVGA GTX 460 SC .::. Win7 Ultimate  .::. Dell 24" Ultra Sharp
Netbook: HP Mini 311c-1101sa .::. 3GB Ram .::. ION Hack .::. Win7 Ultimate
Server: HP MicroServer .::. 3GB Ram .::. 4x 2TB Storage .::. 512MB nVidia 210 .::. Win7 Ultimate, XBMC 11 (Aeon NOX), Sick Beard & Couch Potato
Phone: SE Xperia Mini Pro .::. MiniCMSandwich Lite (Android ICS Custom) .::. OC @ 1.6Ghz
Tablet: Asus Transformer TF101 w/ Dock .::. EOS JB Nightlies (Android JB Custom) .::. OC @ 1.6Ghz

  • Offline Cypher

  • Posts: 2,843
  • Hero Member
Re:Supreme Commander - wooo demo out
Reply #27 on: February 08, 2007, 17:54:48 PM
Quote from: Nos
Does it support widescreen resolutions? Native for my monitor is 1680*1050.


Yes afaik, it also support dual view.

I hope it runs better than the b3ta.

http://www.play.com/Games/PC/4-/1011315/Supreme_Commander/Product.html

Supreme Commander - wooo demo out
Reply #28 on: February 08, 2007, 18:23:44 PM
it supports triple screens apparantly I think :|

  • Offline madmax

  • Posts: 782
  • Hero Member
Re:Supreme Commander - wooo demo out
Reply #29 on: February 08, 2007, 18:32:26 PM
Quote from: Nos
Does it support widescreen resolutions? Native for my monitor is 1680*1050.


yup i saw listings for widescreen ress (1280x720 etc) before i hit 1280 x1028,
not scrolled up to your res though, but its a new game and id be sure it does the 2000+x1600+ ress

it definatly suports dual screens natively, so you can finally use that second port on your GFX at the same time ingame.
I didnt see anything about triple though i know matrox make a triple head adapter and you can supply ress on the command line for it.

i suppose in theory you could have a six screen setup with two of those adapters and using both outputs at silly wide :D :mrgreen:

0 Members and 1 Guest are viewing this topic.