Author Topic: Tek Minecraft planning?  (Read 56030 times)

Re:Tek Minecraft planning?
Reply #345 on: November 29, 2010, 08:16:47 AM
You should have op commands!
And the kits are changeable.

*Edit

Looking into it.

**Edit.

Fixed.

Since the latest bug disables saving, it seems it removed the players from the users.txt too.

Fixed saving, updated kits, ops and reloaded mod.

Re:Tek Minecraft planning?
Reply #346 on: November 30, 2010, 22:15:24 PM
Bug fix list:

* Swords and other weapons now deal damage properly
* Added proper hurt animations and sounds to mobs and players
* Fixed dead players logging in as invisible ghosts
* Made arrows visible and deal damage
* Hoes now produce proper seeds
* Creepers make noises and animate before exploding
* Explosions animate properly
* No more infinite free arrows
* Server logging now appends to server.log rather than overwriting it
* Buttons and levers (and a few other blocks probably, it’s a general solution) animate properly
* Fixed minecarts (and pigs!) moving twice as fast as they should when ridden.
* The join server screen now remembers the last entered ip
* Increased chunk saving frequency on the server
* Leaving sneak mode no longer triggers a million sounds
* You can now see sneaking players
* Names of sneaking players aren’t visible through walls, and are visible a much shorter distance
* Snowballs!!

I’ll monitor for bugs for a while, then head home!

[edit:]

Server 0.2.6_01 no longer gives everyone 64 snowballs on connecting

[edit:]

Server 0.2.6_02 and client 1.2.4_01 now spawn other monsters than ONLY CREEPERS EVERYWHERE

Not got a working Hey0 yet.

Tek Minecraft planning?
Reply #347 on: December 01, 2010, 00:35:10 AM
arrows fixed = win !

Re:Tek Minecraft planning?
Reply #348 on: December 01, 2010, 08:50:14 AM
Hey0 installed.

Build 129
Updated to 0.2.6_02
Added vehicle (boat, minecart) hooks
Improved onDamage hook
Added onLiquidDestroy hook
Added onItemUse hook
Deprecated onBlockCreate.
Added various Server.getXList()
Added auto-heal=true/false/default to server.properties
Fixed ghosting
save-all will also save player inventories now.
Some random bug fixes, source code refactors, etc.

Re:Tek Minecraft planning?
Reply #349 on: December 01, 2010, 17:06:19 PM
Bug update #4,
Client version 1.2.5
Server version 0.2.7 (not mandatory, but you might want to update anyway)

* Fixed a rather bad memory leak bug in the server (entity position updates accumulated in orphaned player objects)
* Riding carts and boats now works properly when you travel long distances.
* Harvesting crops no longer yields fake seeds
* Removed /home (sorry!)
* Snowballs again!

I will start looking at server-side inventory soon in an attempt to reach beta soon.
I’ll also fix mob jump animations in SMP, the ugly black lights, and make leaves decay again. Once that’s in place, BETA! :-D

  • Offline Shakey

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Re:Tek Minecraft planning?
Reply #350 on: December 01, 2010, 19:37:09 PM
Ok, 2 important facts.

Mosters can swim
Its REALLY annoying when, at dawn all the monsters have gathered around your hastily built mud house, then explode. Taking half the house and you along with them

Re:Tek Minecraft planning?
Reply #351 on: December 01, 2010, 20:13:22 PM
Dig, you ever seen Shaw Shank Redemption?

Re:Tek Minecraft planning?
Reply #352 on: December 02, 2010, 12:18:36 PM
Quote from: Shakey
Ok, 2 important facts.

Mosters can swim
Its REALLY annoying when, at dawn all the monsters have gathered around your hastily built mud house, then explode. Taking half the house and you along with them


you know when youve been Creepered :D

  • Offline matt5cott

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Re:Tek Minecraft planning?
Reply #353 on: December 10, 2010, 08:27:47 AM

Re:Tek Minecraft planning?
Reply #354 on: December 13, 2010, 18:23:54 PM
Entering Beta on 20th of December.

Re:Tek Minecraft planning?
Reply #355 on: December 18, 2010, 09:14:28 AM

Re:Tek Minecraft planning?
Reply #356 on: December 20, 2010, 21:34:51 PM
Now running beta software.

  • Offline Shakey

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Re:Tek Minecraft planning?
Reply #357 on: December 21, 2010, 18:02:21 PM
He fixed the dropping + piching up tools to repair them trick :(

Also weirdness as I keep managing to fall through the floor, and half the world is invisible

Re: Tek Minecraft planning?
Reply #358 on: January 12, 2011, 18:21:23 PM
Stikkeh!!!

Can we try and get a decent world going on Minecraft, now it's in Beta?

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  • Offline Clock'd 0Ne

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Re: Tek Minecraft planning?
Reply #359 on: January 12, 2011, 18:34:29 PM
That would be good actually, I've not been back onto it ages with so many things to do.

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