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Chat => General Discussion => Topic started by: bear on December 27, 2012, 11:28:51 AM

Title: Sound and water (24hz)
Post by: bear on December 27, 2012, 11:28:51 AM



Title: Re: Sound and water (24hz)
Post by: Clock'd 0Ne on December 27, 2012, 12:00:55 PM
(http://img19.imageshack.us/img19/4184/mindblowno.jpg)
Title: Re: Sound and water (24hz)
Post by: cranium on December 29, 2012, 00:35:38 AM
^^^
what he posted !!!

lol
Title: Re: Sound and water (24hz)
Post by: Serious on January 01, 2013, 14:07:43 PM
The 'reverse flow' is nothing of the sort. If you watch western movies then you might have noticed that at a specific speed the wheels on a stagecoach seem to turn backwards, this is a combination of frame rate and the speed of the wheels turning. The water doesn't actually flow upwards but the frame rate is such that the next one captures the following drops before they have fallen as far.
Title: Re: Sound and water (24hz)
Post by: bear on January 01, 2013, 18:29:36 PM
Quote from: Serious on January 01, 2013, 14:07:43 PM
The 'reverse flow' is nothing of the sort. If you watch western movies then you might have noticed that at a specific speed the wheels on a stagecoach seem to turn backwards, this is a combination of frame rate and the speed of the wheels turning. The water doesn't actually flow upwards but the frame rate is such that the next one captures the following drops before they have fallen as far.


I never thought they did, looks cool though.
Title: Re: Sound and water (24hz)
Post by: Quixoticish on January 01, 2013, 21:43:14 PM
Here's a nice video that illustrates the same principle:

https://www.youtube.com/watch?v=qgvuQGY946g
Title: Sound and water (24hz)
Post by: M3ta7h3ad on January 02, 2013, 00:26:49 AM
Quote from: Serious on January 01, 2013, 14:07:43 PM
The 'reverse flow' is nothing of the sort. If you watch western movies then you might have noticed that at a specific speed the wheels on a stagecoach seem to turn backwards, this is a combination of frame rate and the speed of the wheels turning. The water doesn't actually flow upwards but the frame rate is such that the next one captures the following drops before they have fallen as far.
well done you can read the video description.
Title: Re: Sound and water (24hz)
Post by: Serious on January 10, 2013, 15:31:40 PM
Quote from: M3ta7h3ad on January 02, 2013, 00:26:49 AM
well done you can read the video description.

Surprisingly I didn't bother or I wouldn't have posted  :P