Other than WoW, and EVE, LOTRO, and AoC, is there anything else out there?
I have that craving to lose my soul in a MMORPG (Damnit) and have played the above. I honestly dont know why I sometimes want to play these games, as I pretty much hate PvP and the ganking that follows, and so am left with the mundane "kill xx" "fetch xx" "escort xx" "go to xx" quests and grinding.
But still.
Warhammer Online any good or is it as disappointing as AoC was?
Warhammer Online was dissapointing, fun for a week or so and then more of the same. But that said I thought AoC was great so you might get more mileage out of it than I did.
Pirates of the Burning Sea is a great "pick up and play" MMO that Im working through at the moment. There are plenty of dodgy aspects to it but if youve even a remote interest in the period then its worth a look.
City of Heroes/City of Villains is another cracking "pick up and play" style MMO that is lots of fun but isnt too deep or complex and doesnt require hours and hours in front of the keyboard.
Dont forget Guild Wars.
Serious loves it, almost as much as posting on this forum.
http://www.tekforum.co.uk/posts/list/13934.page
Check the link above to.
beta.astroempires.com
tbh
Ended up getting Warhammer Online, quite liking it, even if I havent a clue whats going on. I like the implementation of PvP and PvE. Its easy to drop in and out of player combat as its literally on your doorstep, but you can avoid it if you like.
The only shame is I seem to be levelling really quickly lol.
The biggest shame is the fact they just cut staff and have reported active subscriptions has dropped to under/around 300k, not good for a game that is aimed at the pvp aspect and siege battles but they wrecked the game at the start, same with all the companies releasing MMOs at the moment and trying to out do WOW, its just not going to happen with a shoddy release.
I have a maxed char, i levelled him pretty much solo, saw no one around in the top tiers, never any pvp as most if not everyone nearly was still in the lower tiers, once i had levelled i quit playing, considered going back but after seeing the latest figures its just another case of prolonging the death of the game, it wont recover now.
Ps. Like i said before, dont forget Guild wars,
its cheap to buy, always on specials
very accessible, any new person can level in 1-5 days
you can hit pvp or pve right away at level 20
you can sit around in the noob zone and level to 20 slower, but make big profits $$$ for when you hit the main game, imperfect statted items make BIG money
I bet Serious would have invited you to his guild, he has done rather well and i think still enjoys it.
After the purchase of the initial game there is no monthly subscription
Its still being patched up regularly
That would have been a good choice to :D
I gave up just after Christmas, it was taking up far too much of my time. Have other things to do for the moment.
I dunno about the numbers. Id expect quite a few people would cut their subs to thinks like MMOs in the current economic climate.
Also at the moment there is no real shortage of people attacking keeps and things, on a regular basis throughout the day the zones I am in report changing control of the area. Id hope that now the release is over ish, therell be a fair few more players at 40!
Quote from: sdpbeta.astroempires.com
tbh
Is that text-based? Looks like it, judging by the lack of vid/pictures on the site.
Quote from: zpyderI dunno about the numbers. Id expect quite a few people would cut their subs to thinks like MMOs in the current economic climate.
Also at the moment there is no real shortage of people attacking keeps and things, on a regular basis throughout the day the zones I am in report changing control of the area. Id hope that now the release is over ish, therell be a fair few more players at 40!
Think harder. £10-15 a month for unlimited play. What can you get for £10-15 month in the real world that will keep you busy all month? :) I personally can save more money when i have a subscription to an mmo active.
Quote from: BaconQuote from: zpyderI dunno about the numbers. Id expect quite a few people would cut their subs to thinks like MMOs in the current economic climate.
Also at the moment there is no real shortage of people attacking keeps and things, on a regular basis throughout the day the zones I am in report changing control of the area. Id hope that now the release is over ish, therell be a fair few more players at 40!
Think harder. £10-15 a month for unlimited play. What can you get for £10-15 month in the real world that will keep you busy all month? :) I personally can save more money when i have a subscription to an mmo active.
razzle, fiesta & juggs monthly :w00t: :heehaw: :bounce:
Quote from: BaconQuote from: zpyderI dunno about the numbers. Id expect quite a few people would cut their subs to thinks like MMOs in the current economic climate.
Also at the moment there is no real shortage of people attacking keeps and things, on a regular basis throughout the day the zones I am in report changing control of the area. Id hope that now the release is over ish, therell be a fair few more players at 40!
Think harder. £10-15 a month for unlimited play. What can you get for £10-15 month in the real world that will keep you busy all month? :) I personally can save more money when i have a subscription to an mmo active.
Dont get me wrong, thats the very reason I decided to reenter the world of MMOs.
But I am referring to the general masses. The people that complain of having no money, whilst feeding their 40 a day smoking habit etc. There are plenty of people who out of sheer fright of the economy will have cut back all unnecessary spending etc.
Quote from: zpyderQuote from: BaconQuote from: zpyderI dunno about the numbers. Id expect quite a few people would cut their subs to thinks like MMOs in the current economic climate.
Also at the moment there is no real shortage of people attacking keeps and things, on a regular basis throughout the day the zones I am in report changing control of the area. Id hope that now the release is over ish, therell be a fair few more players at 40!
Think harder. £10-15 a month for unlimited play. What can you get for £10-15 month in the real world that will keep you busy all month? :) I personally can save more money when i have a subscription to an mmo active.
Dont get me wrong, thats the very reason I decided to reenter the world of MMOs.
But I am referring to the general masses. The people that complain of having no money, whilst feeding their 40 a day smoking habit etc. There are plenty of people who out of sheer fright of the economy will have cut back all unnecessary spending etc.
Most of those people dont know how to cut back, they will struggle on smoking 40 a day, drinking special brew every might xD
just forget the mmorpgs and play progress quest.
http://www.progressquest.com/
This is how the world sees MMORPGs
Quote from: Markjust forget the mmorpgs and play progress quest.
http://www.progressquest.com/
This is how the world sees MMORPGs
I see you and raise 1
http://www.archlordgame.com/
I just read somewhere about the 300k subscription, but in the same article it also mentions that that is about the same subscription base of EVE so its not like it isnt viable and is doomed to an early grave :D
I think the difference is EVE is done by a small development team and effectively runs one live server, and is so niche it has a core of die-hard fans. Compare this to the big development team demanding larger salaries, the multiple servers, and the fact that the game plays very similarly to other MMOs on the market and it isnt such a logical comparison.
You cannot compare Warhammer Online to Eve (CCP). Eves following is massive considering as Chris says its a small dev team and has a niche following. Warhammer should of been a juggernaut, they just failed like others in recent times.
On top of this look at Eve again, afaik it runs on one system, you will always have a chance of running into every player, unlike Warhammer which is designed to work over multiple servers, multiple servers because they assumed it was going to be that busy.
It seems that gone are the good old days of servers coming online for launch day only to be swamped by subscribers and crash again, until more are brought online. The most recent crop of MMOs have all launched with an ample amount of servers and then been forced to close and merge half of them a few months later when subscriber numbers drop off.
Quote from: Chris HIt seems that gone are the good old days of servers coming online for launch day only to be swamped by subscribers and crash again, until more are brought online. The most recent crop of MMOs have all launched with an ample amount of servers and then been forced to close and merge half of them a few months later when subscriber numbers drop off.
Subscribers numbers only drop because the companies fail to listen to testers. Releasing unfinished or seriously buggy games in this day and age is just pointless, people expect so much more now, gone are the days where the masses would just shrug off a bad launch, now it seems those bad launchs are one of the very problems forcing these games to downsize and eventually close.
It is a shame Warhammer is slowly bleeding subscribers, it definately had a good chance. One thing that bugged me about it, is the non official forums to, having to sign up to separate sites, i think almost every MMO i have played has had an official forum, i think that was a bad move also.
Quote from: BaconQuote from: Chris HIt seems that gone are the good old days of servers coming online for launch day only to be swamped by subscribers and crash again, until more are brought online. The most recent crop of MMOs have all launched with an ample amount of servers and then been forced to close and merge half of them a few months later when subscriber numbers drop off.
Subscribers numbers only drop because the companies fail to listen to testers. Releasing unfinished or seriously buggy games in this day and age is just pointless, people expect so much more now, gone are the days where the masses would just shrug off a bad launch, now it seems those bad launchs are one of the very problems forcing these games to downsize and eventually close.
It is a shame Warhammer is slowly bleeding subscribers, it definately had a good chance. One thing that bugged me about it, is the non official forums to, having to sign up to separate sites, i think almost every MMO i have played has had an official forum, i think that was a bad move also.
Partially, but in some ways they listen to testers too much. There are a few games that have been undeniably dumbed down or had radical new features altered because some of the testers became very vocal and had absolute hissy fits while the rest of the community just sits in silence. I imagine for a developer this would be an absolute nightmare, and to be honest modern MMO beta tests arent that at all. They are 95% full of people who just want to try the game before release.
I still have to disagree slightly. WAR could end up with a small group of hardcore players, I mean Id imagine there are a fair number of people that play Warhmmaer that play WAR? And if they have a small sub base, whats so wrong with merging the servers together and pigeonholing a small team to keep it going. They could follow EVEs model and itd be viable, whilst the rest of mythic works on other things.
I get a slight impression that since WoW, peoples standards have been raised a bit too high. All the major(ish) releases have been flops. Could it not be that for most, MMOs are a bit of an addiction, and limited really, and as most players will have played WoW, ultimately theyd rather stick with the addiction they know?
Quote from: zpyderI still have to disagree slightly. WAR could end up with a small group of hardcore players, I mean Id imagine there are a fair number of people that play Warhmmaer that play WAR? And if they have a small sub base, whats so wrong with merging the servers together and pigeonholing a small team to keep it going. They could follow EVEs model and itd be viable, whilst the rest of mythic works on other things.
I get a slight impression that since WoW, peoples standards have been raised a bit too high. All the major(ish) releases have been flops. Could it not be that for most, MMOs are a bit of an addiction, and limited really, and as most players will have played WoW, ultimately theyd rather stick with the addiction they know?
I dont think Mythic intended to be running a "niche" MMO.
And yes, most MMOs are an addiction, but the difference with WOW is, people who never gave the genre a chance are playing it, i would say 60-70% of every guild i have been in has been people who had never played a game like WOW previous to it, so that tells the success of it really.
The problem is Blizzard has set a high standard, people would rather play a stress free game, however, many of those same people are willing to give something else a chance, but most are not willing to endure the missing game features that were "promised", the game breaking bugs that should have been sorted pre release (these same bugs known about in beta), and countless other issues. So the standard has been set pretty high, but its not stopping other companies from trying new MMOs out, just look at my BETA thread, i posted about 8 links to new MMOs coming out, and there are plenty more, and most seem to be taking the Sci-Fi route, 2009 will be the year of Sci-Fi MMOs it seems, and i cant wait, i just hope one of them succeeds where so many have failed.
Think Bacon is right IMO.
I had never played a MMO before, but downloaded WOW free, and got hooked!!
I really enjoyed getting up to 70, but then as I was a Prot Warrior, every always relied on me in the guild, and it just didnt seem as good to be honest. Wish Id rolled another char, but couldnt be arsed levelling again.
Point being really that WoW is what the majority of people (like me) go for, and now Im not playing it, there isnt any others which interest me really....
Hes right, but it doesnt contradict what I was saying, or at least trying to say :P
I mean, its the same reason I played WoW to start with. It was my first MMO and I heard it was good, so gave it a shot. Could you not argue part of WoWs success has been down to a snowball effect. Word of mouth got people into it, and so on. I mean, if you have a million subs (Which is a lot, theres no denying) who are all saying its good, youre going to get more people, and they say its good etc. Without the snowballing userbase behind it, it would have just gone the way of the flops surely. And yes, the initial seed of success can be attributed to WoW being better than most, but I seem to remember there hardly being the selection of MMOs out back then as there are now. I think part of WoWs early success can be attributed to getting a lot of publicity early on, at a time when MMOs were a bit of a queit area.
Im sure people may disagree on the number of MMOs available back then, but Im talking about popular, widely known about ones, that a previous MMO virgin would hear about, rather than the ones that people mention having played for the last year and you are sat there going "played what?"
Another issue is that from memory, WoW was buggy as hell in the early days, no different than other MMOs. The problem is people have come to expect the polish of WoW, which has come from a massive base of users and quite a history. If any of the "buggy" MMOs are still around in a few years time, like WoW has been, Im sure they would be just as good.