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Tek Minecraft planning?

Started by zpyder, September 26, 2010, 11:10:02 AM

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soopahfly

You should have op commands!
And the kits are changeable.

*Edit

Looking into it.

**Edit.

Fixed.

Since the latest bug disables saving, it seems it removed the players from the users.txt too.

Fixed saving, updated kits, ops and reloaded mod.

soopahfly

Bug fix list:

* Swords and other weapons now deal damage properly
* Added proper hurt animations and sounds to mobs and players
* Fixed dead players logging in as invisible ghosts
* Made arrows visible and deal damage
* Hoes now produce proper seeds
* Creepers make noises and animate before exploding
* Explosions animate properly
* No more infinite free arrows
* Server logging now appends to server.log rather than overwriting it
* Buttons and levers (and a few other blocks probably, it's a general solution) animate properly
* Fixed minecarts (and pigs!) moving twice as fast as they should when ridden.
* The join server screen now remembers the last entered ip
* Increased chunk saving frequency on the server
* Leaving sneak mode no longer triggers a million sounds
* You can now see sneaking players
* Names of sneaking players aren't visible through walls, and are visible a much shorter distance
* Snowballs!!

I'll monitor for bugs for a while, then head home!

[edit:]

Server 0.2.6_01 no longer gives everyone 64 snowballs on connecting

[edit:]

Server 0.2.6_02 and client 1.2.4_01 now spawn other monsters than ONLY CREEPERS EVERYWHERE

Not got a working Hey0 yet.

knighty


soopahfly

Hey0 installed.

Build 129
Updated to 0.2.6_02
Added vehicle (boat, minecart) hooks
Improved onDamage hook
Added onLiquidDestroy hook
Added onItemUse hook
Deprecated onBlockCreate.
Added various Server.getXList()
Added auto-heal=true/false/default to server.properties
Fixed ghosting
save-all will also save player inventories now.
Some random bug fixes, source code refactors, etc.

soopahfly

Bug update #4,
Client version 1.2.5
Server version 0.2.7 (not mandatory, but you might want to update anyway)

* Fixed a rather bad memory leak bug in the server (entity position updates accumulated in orphaned player objects)
* Riding carts and boats now works properly when you travel long distances.
* Harvesting crops no longer yields fake seeds
* Removed /home (sorry!)
* Snowballs again!

I will start looking at server-side inventory soon in an attempt to reach beta soon.
I'll also fix mob jump animations in SMP, the ugly black lights, and make leaves decay again. Once that's in place, BETA! :-D

Shakey

Ok, 2 important facts.

Mosters can swim
Its REALLY annoying when, at dawn all the monsters have gathered around your hastily built mud house, then explode. Taking half the house and you along with them

soopahfly

Dig, you ever seen Shaw Shank Redemption?

Mongoose

Quote from: ShakeyOk, 2 important facts.

Mosters can swim
Its REALLY annoying when, at dawn all the monsters have gathered around your hastily built mud house, then explode. Taking half the house and you along with them

you know when youve been Creepered :D

matt5cott


soopahfly

Entering Beta on 20th of December.

soopahfly


soopahfly


Shakey

He fixed the dropping + piching up tools to repair them trick :(

Also weirdness as I keep managing to fall through the floor, and half the world is invisible

soopahfly

Stikkeh!!!

Can we try and get a decent world going on Minecraft, now it's in Beta?

Clock'd 0Ne

That would be good actually, I've not been back onto it ages with so many things to do.